Art Processors: Pladia
I designed Pladia: a professional experience design app for museum and art gallery storytellers and technicians. As visitors explore a venue like a Museum or Art Gallery, they click through details of each artwork or, in' immersive' tours, remain hands-free as experiences are streamed to their device.
Art Processors: Pladiamod.io Marketplace
I redesigned the mod.io marketplace, updating the information architecture, design system, UI, and UX - from the ground up - to be an easier, more compelling, and more community-driven experience for both publishers and gamers - who collaborated on thousands of mods across platforms.
mod.io Marketplacemod.io Home Page
Designing ONE homepage for both gamers and game developers, as well as for desktop, tablet, and mobile, all in one - to serve mod.io's groundbreaking technology in mod development and distribution across gaming platforms!
mod.io Home PageGame Traka
A complete redesign and redevelopment of Sports Performance Tracking's athlete analytics and performance improvement software system, 'Game Traka', utilizing data from GPS and accelerometer tracking devices worn by athletes all over the world and designed for both sports scientists as well as coaches and players to take full advantage of.
Game TrakaVideo Produced by Sports Performance Tracking
SPT Bridge
SPT's Bridge app connects SPT devices to the Game Traka platform. After every game and practice coaches and players upload athletic data to well-tagged events for analysis.
ESPN FootyTips App
After the completely redesigned ESPN Footytips App was released, I designed sucessful iterations and new features, creating fresh experiences for Australia's biggest tipping app!,
ESPN FootyTips AppESPN Games
At ESPN I designed and developed a number of new games across a variety of sports and alongside a wide range of coporate partners.
Yahoo! Rivals App
This project entirely redesigned the existing rivals website into a fully responsive mobile app by reworking the view layer and leaving the BE entirely alone: FE Surgery!
Game UI Designs
While at Meteor Games I wore many hats: graphic designer, FE developer, IT manager... and loved every minute of it, including helping to bring these games to life!